Delorean "Back to the Future": OpenFOAM CFD analysis rendered in Augmented Reality in 3D
by MARCO LOSURDO
FetchCFD

Project Information

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OpenFOAM (chtPimpleFoam) simulation of the Back to the Future Delorean car. Read "README" file for more detailed sequential information and linux command lines. STLs model of the car downloaded from Thingverse (https://www.thingiverse.com/thing:3021924). From Paraview, export files in .gltf format, then in Blender convert .gltf files in collada (.dae) or similarly .3ds/.obj. Simply upload .dae or .3ds files in Unity3D and follow some basic tutorial for AR. The OpenFOAM files include rotating wheels and sliding pavement syncronized with time dependent air velocity inlet conditiom. Variable time step and 0.2s as saving time. Constant acceleration 1 mph/s (just to make it easy to implement). To fully reach 88mph, the 0-88mph simulation runs for 91s, while for the 88-0mph it runs for 1s only and files are saved every 0.02s (just to reproduce some turbulence lasting effect).


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